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As technology advances, companies continually develop various solutions for different problems, including the challenges faced by blind and visually impaired individuals. These individuals rely on the creative minds behind technological advancements to assist them in their daily tasks, such as reading, computer navigation, and mobility. Technology also plays a significant role in enhancing their entertainment experiences, prompting us to turn our attention to outdoor games. Games are widely enjoyed, especially by children, as they provide entertainment and recreation. However, there is a notable scarcity of games specifically designed to cater to blind children. These young individuals require outdoor games that not only keep them physically fit but also allow them to engage in activities involving body movement. It is evident that games are designed to foster social interaction, satisfy competitive instincts, and offer an escape from reality. Abstract vi vii Visually impaired individuals, like anyone else, desire the enjoyment and benefits derived from playing games. Therefore, this project focuses on creating games that are accessible to blind children. Recognizing the limitations of visual feedback in traditional games, the project acknowledges the exclusion and feelings of overwhelm and helplessness experienced by blind and visually impaired individuals. The game Kho-Jo is specifically designed for visually impaired players, placing a strong emphasis on social interaction and motivation to play. It offers a competitive and enjoyable gaming experience. |
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